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Dome in 3D

In the 3D editor, domes are an array of 2 identical tables with the same tilt angle and an opposite azimuth. It corresponnds to one object in the 3D scene, but 2 intricate orientations.

The use of domes is more and more common, usually in East/West azimuths(-90°/90°). However the yield is quasi-independent on the orientation.

The usual dome systems are meant for covering the whole available ground area. Due to the fact that the tilt angle is low and the distance between the top and the bottom is large, the mutual shadings are extremely low.

However you should be aware that the domes installation are not suited for bifacial systems: the irradiance attaining the ground is extremely low, and therefore the reflected bi-facial gain completely negligible.